

Playing the titular character, a demon hunter with an array of weapons and abilities at his disposal, you start the game entering the town of Zagoravia in search of your friend Adrian, a fellow demon hunter, after receiving a letter via raven – all good dungeons and dragons fantasy style stuff, and naturally things quickly take a turn with everything clearly not as clear-cut as you would hope while off visiting a pal.
#VICTOR VRAN GERALT FULL#
Victor Vran is full to bursting with hectic moments like this, and I was surprised at how quickly I was drawn in to the world Haemimont Games has created. The battle is over and I move on, collecting the loot that now scatters the battlefield, the carnage over in a mere matter of seconds, but it won’t be for long. One of my lightning shots lands a critical hit which instantly activates my Destiny card powers, causing a frost explosion that sends bones flying, quickly swinging the odds back in my favour. Seamlessly I switch to my Lightning Gun and blast a few from a distance, just as a Reaper spawns to provide reinforcements for the attacking horde. Skeletons lumber towards me from all directions – surrounded and outnumbered I activate a spinning attack, my Scythe a red blur as I cut through the masses and navigate myself towards a gap in the crowd, allowing me some breathing room to quickly plan my assault.
